AnyPS5 v0.1.1 and the first tagged release
Sep 28, 2026AnyPS5 Ledger
AnyPS5 v0.1.0 and v0.1.1 both landed on 28 Sep 2026. v0.1.1 added font, save-data, dialog, offline networking, and AvPlayer work.
v0.1.0 and v0.1.1 were both published on 28 September 2026. v0.1.0 is the first tagged release. Its notes include library work and a pull request titled as booting Demon's Souls to its first level. That title is history. The current public note for Demon's Souls is still an experimental Linux tutorial with bad 3D rendering, not a Playable row.
What v0.1.1 changed
The v0.1.1 changelog, summarized from the GitHub release, includes:
- A FreeType port of sceFont, credited in the pull request to shadPS4's font work.
- A save-data core for mount, directory, and memory-slot operations.
- A real message-dialog state machine that can auto-answer without UI.
- An offline socket, epoll, and resolver stack.
- An AvPlayer state machine.
- Shader support for scalar 64-bit reverse and arithmetic shift.
- Relinker output that uses the app0 guest-module layout.
Why the font note matters
People searching "anyps5 vs shadps4" often think the projects are the same tool. They are not. v0.1.1 reused font ideas. shadPS4 remains a PS4 emulator. See AnyPS5 vs shadPS4.