How to read an AnyPS5 compatibility report
Oct 14, 2026AnyPS5 Ledger
Playable, in game, a question mark, and a bring-up thread do not mean the same thing. Use this scale before you repeat an AnyPS5 screenshot.
AnyPS5 reports are easy to over-read. A log line, a thread title, and an archived table cell are three different kinds of evidence.
The scale used here
- Playable. Reserved for the archived official table. Today that is Dreaming Sarah on Windows.
- In game. A cited report reached gameplay on a named setup. It is not a promise for your GPU.
- Menus. The report stopped at UI, team select, or a load screen.
- Thread only. A GitHub bring-up discussion exists. No reviewed result is copied onto this site.
- Not listed. The archived table has no row. That is not a yes, and it is not a no.
- Wrong console. The search is for a PS4 game. Bloodborne belongs with shadPS4.
Three traps
- "?" is not a failure. On the archived Dreaming Sarah row, Linux is unknown.
- Exit code 0 is not gameplay. The relinker can finish and the game can still throw
runtime_erroron the first missing function. - A pull-request title is not a status. v0.1.0 mentioned booting Demon's Souls to its first level. Later public notes still describe a broken tutorial.
Where the live trail is
Test reports belong in the Game bring-up discussions, one thread per title. Library and shader coverage is on the upstream progress page. The blocker map is a community view of public GitHub data.
The compatibility list on this site was checked on 14 Oct 2026. If a row and a newer discussion disagree, believe the discussion that names a commit.