BUBBLE BOBBLE Sugar Dungeons
Public rows only. A status word belongs to the project that published it.
Unofficial notes. No game files, BIOS, firmware, keys, ROMs, or mirrored builds. Download each project only from its official GitHub repository.
anyps5games. Sources collected 2026-10-15; latest dated source row 2026-07-30.

- Product codes
- PPSA26356
- Projects
- KytyPS5, SharpEmu
- Rows
- 2
| Game | Project | ID | Status | Platform | Updated | Source |
|---|---|---|---|---|---|---|
| BUBBLE BOBBLE Sugar Dungeons | KytyPS5 | PPSA26356 | In gamein-game | Windows | 2026-07-242026-07-22-8587638 | Open |
| BUBBLE BOBBLE SUGAR DUNGEONS | SharpEmu | PPSA26356 | Boots or logoboots | Windows | 2026-07-30d5108e8 | Open |
What the reports establish
2 result rows from 2 projects are preserved here. 0 rows only describe a discussion, an absent entry, or a different console; those are not extra tests. Sources were collected on 2026-10-15.
Dated result rows range from 2026-07-24 to 2026-07-30. These are the dates printed in the copied reports, not a new test or a new publication date for this website.
The 2 project/platform scopes do not all have the same status. Compare the individual project, OS, date, and build below. A difference between projects or machines is not proof of a regression in one emulator.
Report details and provenance
KytyPS5 · Windows
- Original status
- in-game
- Reported date
- 2026-07-24
- Build / version
- 2026-07-22-8587638
- Game version
- Not supplied in the source table
- Reported hardware
- AMD Ryzen 5700x / Nvidia RTX 4060Ti
- Platform scope
- Named on the individual report
Fully Playable on release 8587638 No crashes, no frame rate drops Tested for around 45mins with no issue and steady framerate around 30FPS No sound though
Reported reproduction steps
Open Emulator Boot game
SharpEmu · Windows
- Original status
- boots
- Reported date
- 2026-07-30
- Build / version
- d5108e8
- Game version
- v01.002.000
- Reported hardware
- AMD Radeon(TM) Graphics and AMD Ryzen 3 7335U with Radeon Graphics
- Platform scope
- Named on the individual report
The game freezes immediately on a black screen. The performance metrics show 0.0 FPS and 0 draws, meaning the rendering pipeline is completely stuck.
What is still missing
0 result rows have no identifiable build in the copied fields or excerpt. Hardware and game versions are shown only where the source table supplies them; a value mentioned by one reporter belongs to that setup only. This site did not rerun these sessions. For reproduction, open the original report and match the emulator commit, game title ID/version, CPU/GPU, driver and OS before comparing outcomes.
This page does not add a verdict on top of the table. Open the source link on a row to read the report that was copied.