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Hollow Knight: Silksong

A third-party index checked on 14 Oct 2026 describes intro, menus, and opening gameplay with sound. That is not an official Playable mark.

Unofficial notes. No game files, BIOS, firmware, keys, ROMs, or mirrored builds. Download each project only from its official GitHub repository.

anyps5games. Sources collected 2026-10-15; latest dated source row 2026-10-12.

Original illustration of a red-cloaked insect knight in a cavern. Not official Silksong art.
Product codes
PPSA12544
Projects
KytyPS5, SharpEmu, prosper, AnyPS5
Rows
5
GameProjectIDStatusPlatformUpdatedSource
Hollow Knight: SilksongKytyPS5PPSA12544In gamein-gameWindows2026-09-30KytyPS5-2026-09-29-05057c9Open
Hollow Knight: SilksongSharpEmuPPSA12544PlayableplayableWindows2026-10-06f5040d6Open
Hollow Knight: SilksongprosperPPSA12544In progressin-progressLinux*2026-10-12Open
Hollow Knight: SilksongAnyPS5PPSA12544In gamecommunityWindows—Open
Hollow Knight: SilksongAnyPS5PPSA12544In gamecommunityLinux—Open

What the reports establish

5 result rows from 4 projects are preserved here. 0 rows only describe a discussion, an absent entry, or a different console; those are not extra tests. Sources were collected on 2026-10-15.

Dated result rows range from 2026-09-30 to 2026-10-12. These are the dates printed in the copied reports, not a new test or a new publication date for this website.

The 5 project/platform scopes do not all have the same status. Compare the individual project, OS, date, and build below. A difference between projects or machines is not proof of a regression in one emulator.

1 source links are shared by multiple rows. Those rows are not independent confirmations.

Report details and provenance

  1. KytyPS5 · Windows

    Original status
    in-game
    Reported date
    2026-09-30
    Build / version
    KytyPS5-2026-09-29-05057c9
    Game version
    Not supplied in the source table
    Reported hardware
    Intel Ultra 7 268V / Intel Arc 140V iGPU / 32GB Ram / 18GB VRAM Allorcated by default
    Platform scope
    Named on the individual report

    Game is already ingame. Save works fine and i beating the first boss with no issues. So far i know there are no graphical issues out there. Only as always is the audio...

    The imported excerpt is truncated. Read the original for the missing context.

    Reported reproduction steps

    Open KyTyPS5 and simply booting the game. Default settings anything.

  2. SharpEmu · Windows

    Original status
    playable
    Reported date
    2026-10-06
    Build / version
    f5040d6
    Game version
    1.000
    Reported hardware
    5800X3D/4070S
    Platform scope
    Named on the individual report

    No observation excerpt was preserved for this row.

  3. prosper · Linux

    Original status
    in-progress
    Reported date
    2026-10-12
    Build / version
    Not supplied in the copied fields; check the original report
    Game version
    Not supplied in the source table
    Reported hardware
    Not supplied in the source table
    Platform scope
    The source file describes this OS; it is not a per-title OS test

    Opening Moss Grotto gameplay, played and confirmed by eye by the owner; every menu and in-game string renders since #4120

  4. AnyPS5 · Windows

    Original status
    community
    Reported date
    Not supplied in this row
    Build / version
    Not supplied in the copied fields; check the original report
    Game version
    Not supplied in the source table
    Reported hardware
    Not supplied in the source table
    Platform scope
    Named on the individual report

    No observation excerpt was preserved for this row.

  5. AnyPS5 · Linux

    Original status
    community
    Reported date
    Not supplied in this row
    Build / version
    Not supplied in the copied fields; check the original report
    Game version
    Not supplied in the source table
    Reported hardware
    Not supplied in the source table
    Platform scope
    Named on the individual report

    No observation excerpt was preserved for this row.

What is still missing

3 result rows have no identifiable build in the copied fields or excerpt. Hardware and game versions are shown only where the source table supplies them; a value mentioned by one reporter belongs to that setup only. This site did not rerun these sessions. For reproduction, open the original report and match the emulator commit, game title ID/version, CPU/GPU, driver and OS before comparing outcomes.

In game means a cited report got past menus into gameplay on a named setup. It is not a promise for your GPU, and it is not the official Playable mark.

anyps5.org lists Silksong under recent tests and says Windows and Linux reports exist. This site did not re-run the game. Until a report is in the upstream bring-up thread with a build hash, treat the milestone as community evidence that can move.

Video

PlayStation. Official PlayStation trailer. The title says PS5 and PS4. It is not an emulator result.